The News Review:
- China’s Changyou Launches IP Game
- China online game market size hits RMB5.09 bln in Q4 2008: report
- nline game streaming could be game-changer
- Nickelodeon makes its pitch for casual gaming
China’s Changyou Launches IP Game
Wall Street Journal
Competition is keen among Chinese companies that develop large-scale online role-playing games where hundreds of thousands of people can log in simultaneously to play from their personal computers. In the past five years about a half-dozen of these companies have launched IPs in the U.
China online game market size hits RMB5.09 bln in Q4 2008: report
TMCnet
ZZZ END –> [March 30 2009] China online game market size hits RMB5. 09 bln in Q4 2008: report BEIJING Mar 30 2009 (Xinhua via CMTEX) — China’s online game market size grew 9. 2 percent quarter on quarter to hit 5. 09 billion yuan in the fourth quarter of 2008 according to the market researcher Analysys International. NASDAQ) Tencent (0700.
Related from Ilovesong: The China Angle: New Platforms Big Changes Calling
nline game streaming could be game-changer
San Francisco Chronicle
tmpl –>(03-24) 16:15 PDT SAN FRANCISC –A streaming online game system introduced Tuesday by San Francisco startup nLive could make console and PC video games much more accessible – at the same time it threatens gaming hardware sales. html ——> Get Quote.
Nickelodeon makes its pitch for casual gaming
San Francisco Chronicle
tmpl –>Casual game sites have taken a well casual approach to outreach and advertising. It’s been more viral marketing and web ads. But Nickelodeon is starting a new TV commercial campaign for its updated. Nickelodeon makes its pitch for casual gamingNickelodeon makes its pitch for casual gamingCasual game sites have taken a well casual approach to outreach and advertising. It’s been more viral marketing and web ads.