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Weekend project: Build your own online game

Posted on May 30, 2009 07:06:43 AM

The News Review:

- Weekend project: Build your own online game
- E3 Expo 2009 Exhibitor Profiles
- Blockbuster Tests nline Game Rentals
- Microsoft attempts a 300000-player online game

Weekend project: Build your own online game
CNET News
But for a game enthusiast sitting at home bored without a to-do list or good spring weather what better way to spend a weekend than to create your own online game? You can build a platform title or you can develop a puzzle game to perplex gamers. Unless you’re a coding genius creating your own game requires some help. That’s why I’ve put together a grouping of apps that help you build your own online game. From the simple to the complex you’ll find a bunch of useful tools in this roundup. It offers a download for your.

E3 Expo 2009 Exhibitor Profiles
Business Wire (press release)
virtualpressoffice. Global Agenda built on Unreal® Engine 3 delivers fast-paced combat set in Earth’s near future a spy-fi world of advanced technology and player-driven conflict.   Global Agenda is currently in closed alpha testing. The hybrid MM combines shooter-oriented action combat RPG style character progression and competition between player-created groups to capture and control territory like a grand strategy game.   Hi-Rez Studios was established in 2005 to create exceptional online interactive entertainment and is located just outside of Atlanta Georgia.

Blockbuster Tests nline Game Rentals
Home Media Magazine
com’>egruenwedel@questex. com Blockbuster May 27 said it would test online video game rentals in the Cleveland area beginning June 30 expanding the service nationwide by the end of the year. The Dallas-based No. 1 DVD rental service in February said it would enter the largely untapped $1 billion online game rental market heretofore controlled by GameFly.

Microsoft attempts a 300000-player online game
Neoseeker
A recent job posting released by the company calls for "an experienced server developer to help develop our server architecture. We are building an extremely high performance system to extend console games to the server in new ways; creating a completely new set of web services to support dynamic programming information of games and scheduling data. "The listing goes on to describe that applicants will be "building a backend capable of hosting a 300000 player game in real-time with real money on the line (anti-cheating etc). "Maybe Microsoft got sick of hearing about the PlayStation 3 exclusive MAG and decided they’d shoot for something higher than 256 — way higher.
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