The News Review:
- nline Game Publisher Uforia Significantly Reduces IT Costs with …
- GameRank Introduces its Powerful Player Reputation System for …
- Global Video Games Software Market To Reach $91.96 Billion by 2015 …
- nline Game ffers New Ways To Name Your Shames
- Giant stomps into website game market with The Golden Land in pocket
- Shanda: The art for getting paid
- Startup nline Game Publisher Playdom Hires EA C
nline Game Publisher Uforia Significantly Reduces IT Costs with …
Business Wire (press release)
Founded by online gaming industry veterans Uforia specializes in Massively Multiplayer nline Games (MMG). The Uforia online gaming experience enables gamers to play free online games with the option of enhancing their experience by purchasing online enhancements — such as advanced abilities or resources — for their characters. “Hosting our email in the Cloud with Rackspace has resulted in significant cost savings but more important is the opportunity for us to focus our resources on what we do best: developing MM games” said Chris Keswani Marketing Manager at Uforia. “With Rackspace Email we have been able to reallocate more than 400 hours of IT resources toward projects and initiatives that support our core focus of building the world’s best MMG gaming experience.
GameRank Introduces its Powerful Player Reputation System for …
PR Web (press release)
For example a player may give another player a "thumbs up" or "thumbs down". r a player may accuse another player of cheating or abuse. "Think of it like a credit score for your online game behavior. By combining a player feedback system with in-game player monitoring we've created a powerful mechanism for delivering an accurate score representing a game player's reputation" says Todd Fearn CE and founder of GameRank. "This score will help players determine the type of behavior they may expect from other players during game play". GameRank has launched its service with support for the first-person-shooter (FPS) game Counter-Strike Source a popular First Person Shooter (FPS) game with well over a million estimated players. GameRank is currently working on support for a large number of additional games in the FPS category.
Global Video Games Software Market To Reach $91.96 Billion by 2015 …
PR Web (press release)
A full-fledged industry in itself video games is gathering critical mass both in terms of game varieties and customer base. Mature adults and women for instance have entered the spotlight as significant revenue generating audiences for online games such as puzzles and trivia. The market for video games follows a cyclical trend characterized by high sales during periods of new consoles launches which are typically followed by introduction of new game titles the sales of which add to the overall growth in the market. The ongoing economic slowdown the financial crisis and lower consumer confidence of late have led to a steady deterioration in market fundamentals. Falling discretionary spends rising levels of unemployment and reduction in household wealth are poised to take their toll on the market in the upcoming years. While traditional consoles & PC games plummet slightly due to global recession and products maturation online and wireless gaming will continue to expand and offer opportunities for a large number of publishers developers and investors.
Related from Softwaremonster: Global Video Games Software Market To Reach $91.96 Billion by 2015 …
nline Game ffers New Ways To Name Your Shames
PR Web (press release)
has released the online game shameNAMES in response to the global need to rename our shames. Toronto Canada (PRWEB) June 23 2009 — Steen Media Ltd. has released the online game shameNAMES in response to the global need to rename our shames.
Giant stomps into website game market with The Golden Land in pocket
TMCnet
ZZZ END –> [June 22 2009] Giant stomps into website game market with The Golden Land in pocket BEIJING Jun 22 2009 (Xinhua via CMTEX) — Chinese online game operator and developer Giant (GA. NYSE) announced early Monday that an official website for its first browser-based game The Golden Land. The game has been hosted online since June 22 thus marking Giant’s formal entry into the local online game market. According to Giant the game will enter closed beta testing in the near future. Giant disclosed that it has been preparing for the game’s kick-off since April 2008 and its thorough efforts put into the game signals how determined the company is to cook up a classic website game.
Shanda: The art for getting paid
Alibaba News Channel
His idea unlocked the treasure chest for online games in China. Millions of teenagers and young adults have become bewitched by them as a result spending their weekends in endless virtual battles. In 2008 total online game revenue reached $2. 69 billion in China compared with $1. 93 billion in online advertising revenue according to IDC. Chen?s story began in 1999 when the Internet boom reached its peak. Together with his wife Luo Qianqian and his brother Chen Danian they founded Shanda Networking in Shanghai in December 1999.
Startup nline Game Publisher Playdom Hires EA C
InformationWeek
John Pleasants ex-president of global publishing and chief operating office of EA is joining the Silicon Valley Calif. startup at a time when online gaming is growing while the video-game industry is in a slump.